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Tyrus Peace makes comics and games in his free time and programs in his paid time. This is his blog.

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Subatomic Kangaroo World Tour

I finished Subatomic Kangaroo World Tour and I’d love to know what you think about it.

I finished this for a game dev competition on the 18th, but I’m just now recovering enough to post about it in a moderately intelligent manner.

I got the name from everyone’s favorite Video Game Name Generator. The game’s kind of a bullet-hell jumping shooter with slow motion and combo-based scoring.

WASD to move, left-click and hold to charge your jumps and start slow mo, right-click to shoot rainbow stars.  The music’s by Trash80 and the game itself was made using Unity.

While the game’s complete, I’ve definitely got some todos for the future:

  • On screen jump direction/charge indicator.
  • Improved in-game training/help (I never say you can walk in-game.  Ouch.)
  • Add hard edges to the levels so you can’t jump off to the side forever.
  • Fix lame scaling issues with the title screen image.
  • A more obvious way to quit while in fullscreen. (ctrl+F or cmd+F exits fullscreen, depending on the platform)

If you’ve got any suggestions, comments or bugs, feel free to throw me a line.  I hope you enjoy it.

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