1st
Pile of Kittens: Day 5
I was feeling pretty decent about the work I got done today. I got the recursive “grounding” of the kitten pile working, fixed the rest of my animation bugs, added vaguely cute squish effects for the kittens when they hit things and get stepped on, and I prettied up the process of picking up and throwing kittens with appropriate animations/kitten moving.
Unfortunately, I went to test the performance of my project in Flash and it was about a tenth of what I experience with standard builds. I’ll have to test things on a Windows machine before I can decide how depressed I’ll be, but enough other things are broken that I’ve got quite a bit of extra work in the pipe.