Tyrus: posts

Tyrus Peace makes comics and games in his free time and programs in his paid time. This is his blog.

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Other things by Tyrus:
@TyrusPeace
Stttutter (games)
Not Included (comics)

Also:
Help Daniel

May
1st
2013
Wed
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#photos  #az  #hiking  #phone photography  #arizona 
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Apr
25th
2013
Thu
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We made a black IPA and named the brew after a friend in honor of his visit. It’s good stuff, but a bit strong to drink 12 oz at a time.
I had a bit too much fun making the labels last night. The Fell Types are digitally reproduced by Igino Marini.

We made a black IPA and named the brew after a friend in honor of his visit. It’s good stuff, but a bit strong to drink 12 oz at a time.

I had a bit too much fun making the labels last night. The Fell Types are digitally reproduced by Igino Marini.


#photos  #beer  #home brewing  #IPA  #black IPA 
1 notes     Comments
Apr
10th
2013
Wed
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(click to zoom)
Intended to spend an hour practicing my lady drawing since I’m pretty bad at drawing people in general, especially ladies. Didn’t quite work out, but it feels good to draw.

(click to zoom)

Intended to spend an hour practicing my lady drawing since I’m pretty bad at drawing people in general, especially ladies. Didn’t quite work out, but it feels good to draw.


#art  #ladyghost 
1 notes     Comments
Mar
19th
2013
Tue
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Lunchtime football rescue. Hopefully my tumblr doesn’t turn into a moth blog.


#photos  #moth  #moooth  #moooooth 
39 notes     Comments
Mar
17th
2013
Sun
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Apparently big sleepy moths don’t mind cameras being shoved in their faces.
Happy St. Patty’s Day!

Apparently big sleepy moths don’t mind cameras being shoved in their faces.

Happy St. Patty’s Day!


#photos  #macro  #moth  #moooth  #mooooooth 
5 notes     Comments
Feb
17th
2013
Sun
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After CREATE: one more distraction, and then back to Cloudbase Prime.
Welp, SUPER ROBOT SPACE FIGHT! didn’t make it into the CREATE finals. I’m mighty tempted to just drop it and lock down all of my home dev time for Cloudbase Prime. It’s been a good eight months since 7DFPS and I’ve probably managed to spend about three months on Cloudbase Prime. Help Daniel, Hellbear 2000, Ludum Dare 25, getting an OUYA dev kit and working on CREATE… it’s been a busy time.
I can’t particularly justify this decision. I’m going to keep working on SUPER ROBOT SPACE FIGHT!. It’ll probably be less ambitious now, but my ass will still be plenty busted getting this out by the OUYA’s April launch.
Then I’ll work on Cloudbase Prime again. I hope.

After CREATE: one more distraction, and then back to Cloudbase Prime.

Welp, SUPER ROBOT SPACE FIGHT! didn’t make it into the CREATE finals. I’m mighty tempted to just drop it and lock down all of my home dev time for Cloudbase Prime. It’s been a good eight months since 7DFPS and I’ve probably managed to spend about three months on Cloudbase Prime. Help Daniel, Hellbear 2000Ludum Dare 25, getting an OUYA dev kit and working on CREATE… it’s been a busy time.

I can’t particularly justify this decision. I’m going to keep working on SUPER ROBOT SPACE FIGHT!. It’ll probably be less ambitious now, but my ass will still be plenty busted getting this out by the OUYA’s April launch.

Then I’ll work on Cloudbase Prime again. I hope.


#ouyacreate  #ouya  #dev  #gamedev  #SUPER ROBOT SPACE FIGHT!  #indiegaming  #cloudbase  #cloudbase prime 
1 notes     Comments
Jan
29th
2013
Tue
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Here’s a wallpaper of SUPER ROBOT SPACE FIGHT!’s title page.
Also, I posted a painfully verbose post mortem of the game on /r/gamedev and its CREATE entry page is officially up now. I’m excited to see how this goes, although I’ll admit to having my doubts about rating entries based partially on their social push on YouTube/FaceBook/Twitter. I’m generally not very good at those.
The trailer’s doing pretty well on YouTube, though, so thanks for that!
I did actually manage to relax quite a bit the weekend after the jam. I truly binged on Ni No Kuni. That game is excellent. World, writing, art: it’s all there in a delightful love letter to classic JRPGs. Also, my chubby pet bat can evolve into Captain Whamtastic, so that’s good.

Here’s a wallpaper of SUPER ROBOT SPACE FIGHT!’s title page.

Also, I posted a painfully verbose post mortem of the game on /r/gamedev and its CREATE entry page is officially up now. I’m excited to see how this goes, although I’ll admit to having my doubts about rating entries based partially on their social push on YouTube/FaceBook/Twitter. I’m generally not very good at those.

The trailer’s doing pretty well on YouTube, though, so thanks for that!

I did actually manage to relax quite a bit the weekend after the jam. I truly binged on Ni No Kuni. That game is excellent. World, writing, art: it’s all there in a delightful love letter to classic JRPGs. Also, my chubby pet bat can evolve into Captain Whamtastic, so that’s good.


#SUPER ROBOT SPACE FIGHT!  #ouyacreate  #ouya  #dev  #gamedev  #ni no kuni  #wallpaper  #art 
5 notes     Comments
Jan
23rd
2013
Wed
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OUYA CREATE Game Jam, Day 11:

Submitted! I think. I got a screen saying “We’re honored you took the time to enter.” after trying a couple times and watching a progress bar complete. Some sort of further confirmation would make me feel a bit better, but I’m still super pumped to be done!

Today I just worked on the menu screens and did a couple test matches of the game with my wife before filming about 6 minutes of gameplay for the trailer. I cut it down at the points where the music loops so it’s nice and smoove :P.

I did a lot of work on this, but it would’ve been a lot harder to make something this nice without folks like Kevin MacLeod, Arruku, and Jorick Bronius putting out quality audio and icon work with friendly CC Attribution 3.0 licenses. Nymphont's stylish fonts were also available with a very reasonable commercial license.

Working on an in-progress console was a challenging and exciting thing; being able to talk with the developers behind the OUYA Unity package directly helped a ton. Those guys are doing some good work, and it feels like the community’s helping a lot with the testing during this jam.

The amount that I bugged my wife the last couple days was somewhat terrible. “Aaangie can you play the game for another video?”  ”Angie I need someone else to move the other player to make sure the AI chase code is improved now,” and there she is studying for her math doctorate comprehensive exams. Her feedback and help were excellent. This game would have been notably worse without it. It also would have been a lot less fun to test by myself :P.


#ouyacreate  #dev  #gamedev  #Unity  #SUPER ROBOT SPACE FIGHT!  #indiegaming  #unity3D 
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OUYA CREATE Game Jam, Day 10:

The game is done! I’ll be prettying up the start menu tomorrow along with some last minute testing, but that’s probably about it. I’ve gotta leave myself lots of time to make the required trailer tomorrow!

The main additions today were two floating UFOs you need to attack and kill to win the game.

My wife and I tested out the game quite a bit. Some really good AI improvements were made as a result, and one pretty nasty bug where the next round would run crazy slow some times.

The desktop I’m working on was out of commission for a bit today while I installed new video drivers on it to fix some pretty nasty crash issues I was running into, so I recorded about 36 different sounds for the game today. Most of the sounds were just me saying goofy lines for the robots. There are hit sounds, but there actually aren’t weapon sounds still because of how much shootin’ is generally going on in the game. You wouldn’t be able to hear anything else! The hit sounds give you most of the feedback you’d need, anyhow.

When I first imported the sounds into my Unity game and sent it to the OUYA, everything tanked and ran terribly slow. Fortunately, setting them all to decompress on load saved my arse. I’m still not sure if the original “compressed in memory” setting is really that much slower on this device. It could just be that decompressing all of that audio finally got the Android OS to give me a bigger chunk of memory to play with :P.


#ouyacreate  #android  #ouya  #SUPER ROBOT SPACE FIGHT!  #unity  #unity3D  #dev  #gamedev 
2 notes     Comments
Jan
22nd
2013
Tue
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I recorded a lot of high pitched robot dialog today.


#dev  #gamedev  #ouyacreate  #audio  #ouya  #indiegaming  #SUPER ROBOT SPACE FIGHT! 
1 notes     Comments